'4D Glass' forges a relationship between an on screen, calculator generated model and the actual physical object. When creating a three dimensional representation on a figurer plan a 'skeleton' of the object is formed, know as the wireframe.
In an attempt to fuse the virtual and the physical world, this wireframe has been engraved onto the surface of the glass. This concept sees the computer being used to automate a linear pattern, specific to the object itself.
Designer: Jonathan Krawczuk
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